Infantry troops is one of the slowest moving units but tanky in Rise of Kingdoms. They makes an excellent choice for players who wants to be able to absorb some of the heavy blows while dishing out powerful and damaging attacks. This brings us the guide to best infantry commanders to give bonuses to infantry in attack, defense, and health.
If you are looking at the option to flex your ability to withstand rough battles while doing serious amount of damage. You definitely will want to look into selecting a few infantry commanders and start investing your time and effort into them.
In this guide, I am going to share the best infantry commanders in Rise of Kingdoms. Ranking of these commanders are based on their talent builds, pairings, and skills. Though, some position are debatable. If you see something that you disagree with, feel free to drop a comment here and we will have a conversation.
Why Infantry Commanders?
One reason why you should consider playing infantry commanders in Rise of Kingdoms is mainly because they are one of the tankiest troops in the game. Almost all commanders who specializes with infantry comes with huge health pool and abilities to increase defense / activate shields to absorb heavy blows. Which makes them absolutely a premier choice for late games to hold the frontline while cavalry commanders do the heavy-lift and archer commanders dealing massive amount of damage.
If you are in one of the top alliances, it is worth considering rolling infantry commanders so that you can provide some frontline support to your allies. So you will want to know the best infantry commanders in Rise of Kingdoms to help you plan in advance where to invest your sculptures and when.
Without further ado, here is our best infantry commanders ranked to play right now in the game.
Best Infantry Commanders Infographic
Best Legendary Infantry Commanders in ROK
The most strongest infantry commander in Rise of Kingdoms is Harald Sigurdsson. He comes with a wide array of damage boosters that only makes him stronger the more enemies he fights against. His active skill deals quite a serious amount of damage towards one target but the damage increases as he fights against 3 enemies.
In addition to that, he is equipped with a powerful counterattack that does 20% increased damage. However, if he is fighting against 10 or more enemies, then his counterattack damage is increased to 40%. If you are looking for a powerful commander that will absolutely crush in massive PvP battles, Harald Sigurdsson is awesome legendary commander to have.
For best combat performance, I highly recommend pair Harald Sigurdsson with Sun Tzu, Guan Yu and even Alexander the Great. While Harald Sigurdsson is already a powerful offensive commander, you do need to keep an eye on his defense as it becomes weaker over the time the longer he goes into rampage.
Harald Sigurdsson Summary:
- Deals 1,200 damage towards an enemy.
- Deals 1,500 damage toward enemies if surrounded.
- Infantry troops damage increased by 20% for 2 seconds after using active skill.
- Infantry attack increased by 10% while attacking enemy cities and strongholds.
- Damage taken reduced by 30% while attacking enemy cities and strongholds.
- Infantry attack increased by 30% and march speed increased by 10%.
- Infantry attack increased by 5% and defense decreased by 5% per stack up to 15 times (75% increased damage and 75% decreased defense).
- 20% chance to trigger active skill for free at no additional rage cost.
- Counterattack damage increased by 20% up to a maximum 40% increase if surrounded by 10 or more enemy armies.
Why Harald Sigurdsson the Best Infantry Commander?
- Incredibly strong infantry commander with ton of damage boosters.
- Awesome for raiding enemy cities.
- Great PvP commander, especially in KvK battles.
- Harald Sigurdsson is one of the fewest commanders that gets stronger the more surrounded he becomes.
- Packed with awesome counterattack ability for increased damage.
One of the best defensive commander with an awesome healing capabilities is Zenobia. She specializes in infantry troops and brings healing ability to support herself and nearby friendly allies. Zenobia also increases the health pool of her own army and nearby friendly allies by 50% which is a big help in withstanding heavy blows.
Under her leadership, the infantry troops gains 20% health and attack to support overall combat effectiveness during the battle. Additionally, her troops deals 10% increased normal attack and takes 10% less damage from incoming attacks. Not to forget to mention that her army also deals 10% increased attack against rallied armies.
If you are looking to further bolster your city’s defense capabilities, Zenobia works extremely well with Richard I and Alexander the Great due to awesome synergy that they have. Great infantry commander with awesome healing and defense capabilities to frustrate your enemies quickly.
- Heals up to 2 nearby friendly allies.
- Increases troops health by 50% after healing.
- Increases normal attack damage and reduces damage taken by 15% while serving as the garrison commander.
- Infantry attack and health increases by 20%.
- Damage increased by 10% towards rallied armies.
- Has 10% chance to deal 600 damage per second for three seconds while serving as the garrison commander.
Why Zenobia the Best Infantry Commander?
- A very solid infantry commander for defending your city against enemy attackers.
- Awesome healing capabilities.
- Counters rallied armies exceptionally well.
- Good damage output that greatly improves through pairing with other commanders.
- Excellent support commander for both defending your city and in field battles.
One of the best infantry commander to level up right now is Guan Yu. He is equipped with an active skill that deals 2,000 damage upwards to 3 targets. His passive skill also have a 50% chance to further cause an additional 1,400 damage to the targets. Thus making him one of the deadliest commander on the battlefield.
Under Guan Yu’s leadership, the infantry’s attack is increased by 30% and march speed is increased by 15%. Every time he leaves the battle, a small portion of his troops gets healed and the healing factor gets increased by the number of troops as well as the healing coefficient. His final skill will increase the damage of active skill by 15% for 3 seconds when he gains a shield.
While Guan Yu is supposedly to be “married” to Leonidas I due to strong synergy between these two commanders. It’s also a great idea to pair Guan Yu with another solid commander like Alexander the Great or Charles Martel in order to gain the 15% skill damage bonus.
Guan Yu Summary:
- Deals 2,000 damage with his active skill up to 3 targets in a fan-shaped range.
- Increases damage by 15% when attacking city.
- Reduces enemy’s attack by 30% when attacking city.
- Increases infantry attack by 30% and march speed by 15%.
- Heals for 1,000 health points upon leaving battle.
- Has a 50% chance to deal 1,400 additional damage to current target.
- Increases skill damage by 15% when he gains shield.
Why Guan Yu is the Best Infantry Commander?
- Powerful active skill that wrecks havoc.
- Great for attacking enemy cities.
- Fast marching speed.
- Good self-healing capability.
- Solid sustained damage ability.
- Strong debuff, reduces enemy target’s attack by 30%.
Alexander the Great
A legendary commander that’s favorite of mine is Alexander the Great. His active skill grants a shield that absorbs incoming attacks and also gives a small shield to nearby friendly commander. Though, what makes Alexander the Great a very good legendary commander is the ability to dish out major blows to enemies with leading the charge passive skill.
This legendary commander is able to play on the battlefield dynamically by increasing the attack while shield is down and increasing defense when the shield is up. On the map, infantry gains 30% attack and march speed bonus which makes Alexander the Great a highly desired commander.
Alexander the Great Summary:
- Forms a shield that absorbs 1,200 damage for 4 seconds.
- Forms a shield for nearby friendly army that absorbs 600 damage for 2 seconds.
- Increases damage taken for 3 nearby enemy targets by 30% for 4 seconds.
- Has 10% chance to deal 1,700 damage as well as reducing target’s healing effect by 30%.
- Increases infantry attack and march speed by 30% while on the map.
- Attack increased by 40% while shield is down.
- Defense increased by 30% when shield is up.
Why Alexander the Great is the Best Infantry Commander?
- Amazing at absorbing ton of incoming attacks.
- Balanced defense and attack, making him a great field commander.
- Can dish out serious amount of damage and weaken their healing effectiveness.
- Moves around on the battlefield quite fast thanks to improved march speed.
- Dynamic gameplay that tailors to his advantage, does more damage when shield is down and increases defense when it is up.
Richard I is often the most overlooked legendary commander because some players assumed that he is meant to be a solid defensive commander. However, his skills have proven him to be one of the amazing commander on the field. His active skill heals injured troops and decreases upwards to 5 targets’ march speed by 15% and damage is reduced by 30%
One of his passive skill increases the amount of healing received by 30% and reduces damage taken from the enemy watchtower. Which makes him an ideal choice to pair with any infantry commanders to conquer enemy cities. Infantry also get a flat 15% attack and defense when you max Richard I’s Lionheart passive skill.
Richard I Summary:
- Heals his army for 1,400 health points each time he activates active skill.
- Reduces up to 5 targets’ damage by 30% and march speed by 15% in a fan-shaped area.
- Reduces damage taken by 15%.
- Increases counterattack damage by 10%.
- Increases both Infantry defense and attack bonus by 15%.
- Increases healing received by 30%.
- Reduces watchtower damage taken by 30% when serving as garrison commander.
- Further reduces damage taken by 5% and increases infantry attack vs cavalry by 2%.
- Every 10 seconds, apply 50% march speed reduction on the target.
Why Richard I is the Best Infantry Commander?
- One of the best infantry commander in the game.
- Extremely tanky.
- Amazing self-healing ability.
- Can cushion massive blows and hold the frontline easily.
- Hits up to 5 targets, applying damage reduction and march speed.
- Increases amount of healing received, great when partnering with a support commander.
- Best infantry commander for wrangling cavalry commanders.
Another great legendary infantry commander that I think is worth considering investing your time and effort in is Charles Martel. His active skill gives a massive shield that absorbs incoming damage and at the same time, increases the damage done by 30% which will really benefit Guan Yu a lot.
While Charles Martel plays more on the defensive side as Richard I does, he comes with the advantage of being able to reduce counterattack damage by 30%, which plays nicely when an enemy decides to attack you. Out of all commanders, Charles Martel gives the biggest flat buff to infantry, increasing health, defense and march speed by 20% with the enhanced skill.
Charles Martel Summary:
- Absorbs 1,200 damage with shield.
- Increases troops damage by 30% while shield is active.
- Increases infantry attack and defense by 15%.
- Increases watchtower defense and garrison attack by 10%.
- Increases counterattack damage by 30%.
- Increases infantry health, defense and march speed by 20%.
Why Charles Martel is the Best Infantry Commander?
- Can easily soak ton of damage.
- Deals high damage while shield is active.
- Massive permanent bonuses to infantry’s defense, attack, health and march speed.
- Awesome commander for holding the front line.
- Watchtower and garrison troops gets extra love.
Don’t get me wrong, Constantine I is great for holding out against rallied armies due to his passive skill that does a large amount of healing and reduces skill damage taken by 40% when shield. This makes him absolutely ideal to pair with Charles Martel (optimal) or Alexander the Great (not recommended, but if you don’t have Charles Martel, then he is a secondary option).
One reason why Constantine I is amazing at defending your city is because the health of infantry troops is increased by 40%. At the same time, his active skill reduces the enemy’s attack by 40% and reduces his army and nearby friendly armies damage taken by 10%. Which makes him an ideal commander for holding the frontline.
Constantine I Summary:
- Reduces target’s attack by 40%
- Reduces damage taken by 10% for self and nearby friendly allies.
- Increases infantry’s health by 40%.
- Increases garrison and watchtower attack by 10%.
- Heals himself for 15,000 health point once army strength is below 50%.
- Increases troop attack by 15%.
- Increases troop defense by 5%.
Why Constantine I is the Best Infantry Commander?
- Awesome self-healing capability.
- Incredible tanky thanks to huge health pool.
- Friendly buff that reduces damage taken, great for field battles.
- Solid defense, helps mitigates incoming attack.
- Strong garrison and watchtower attack, which makes him an incredible lethal defender.
Lastly, Leonidas is another legendary infantry commander that’s worth considering. He may not be the best commander on his own, however, he is married to Guan Yu due to strong synergy — the ability to silence multiple targets and allowing the pairing to deliver devastating blow.
Leonidas I excels at boosting the infantry troops attack while on the map. One perk he comes with is that when the army strength under his leadership falls below 10%, all of his troops goes into rage mode that increases the overall damage by 400% temporarily. Which is actually a nice skill to have and acts as the last stand to do some serious amount of damage.
Leonidas I Summary:
- Increases health of troops by 30% for 3 seconds after using active skill.
- Deals 600 damage up to 3 targets in a fan-shaped range. Does 50% extra damage if target is silenced.
- Increases defense by 30% and rage generation by 15%.
- Gains 800 shield points and increases attack by 15% when army strength is below 50%.
- Increases troops’ attack by 40% while on map.
- Deals 400% increased damage and reduces damage taken by 50% when army strength is below 10%.
Why Leonidas I is the Best Infantry Commander?
- Awesome damage-dealing skills.
- Fast rage generation.
- Final stand ability to pull off sucker punches.
- Good defense capability.
- Large health pool.
- Pairs well with commanders that can silence enemies.
Best Epic Infantry Commanders in ROK
One of the best and easiest epic infantry commander to level up right away is Sun Tzu. You can get him as your starting commander if you are playing as China. But, the main reason why Sun Tzu ranks as first epic commander to pick for infantry troops is due to his solid active skill and strong passive skills. His active skill deals damage upwards to 5 targets and generates rage fast.
Plus his passive skill increases the damage of active skill by 20% which is amazing to have, further cementing his position as the best epic infantry commander in Rise of Kingdoms. Master Strategist, which is a passive skill gives 10% flat bonus to infantry’s attack and defense value — a must-have buff.
Sun Tzu Summary:
- Hits up to 5 targets in a fan-shaped area damage.
- Increases active skill damage by 20%.
- Pairs well with nukers.
- Reduces enemy damage in field battles by 10%.
- Increases Infantry Health by 10%.
Why Sun Tzu is the Best Infantry Commander?
- Very tanky.
- Great for nuking.
- Provides extra damage.
- Fast rage generation.
- Awesome support commander.
Another decent epic infantry commander to consider leveling up is Eulji Mundeok. You can get him as your starting commander if you choose Korea as your civilization in Rise of Kingdoms. While he is primary well-suited for defending your city, one of his passive skill gives his troops a 10% chance to deal 100% extra damage. Which can quite turn lethal if you are lucky.
At the same time, Eulji Mundeok’s active skill reduces the enemy target defense by 30% and does a serious amount of damage. This enables his troops to effectively repel the enemy invaders with ease. Great commander to pick for any players who wants to protect their cities, like mini farming accounts against predators.
Eulji Mundeok Summary:
- Deals moderate damage up to 750 against target.
- Reduces enemy target’s defense by 30%.
- Increases garrison defense by 5% when serving as the garrison commander.
- Increases infantry attack and defense by 15%.
- Has 10% chance to increase troops’ damage by 100% on the next turn when attacked.
Why Eulji Mundeok is the Best Infantry Commander?
- Super easy to level up.
- Good moderate amount of damage.
- Awesome for neutralizing enemy attackers.
- Strong buffs for infantry, 15% flat bonus to both attack and defense.
- Has a small chance to deal even more damage.
Top 1 Best Civilization for Infantry Commanders
There’s really only one good civilization that works well with infantry commanders and it is Rome. Of course, you can play as Japan or France if you want to take advantage of the troops health bonus. But you won’t get traits that Rome has to offer which pretty much goes well with players who wants to specialize in infantry commanders.
With Rome, you gain 5% infantry defense bonus and march speed. Which helps out a lot when pairing with infantry commanders to maximize your combat advantages. This is the civilization I highly recommended for doing infantry armies.
Conclusion of Best Infantry Commanders
And that’s all Governors! I hope you find this guide helpful and informative to tailor your own commander roster. This guide is intended to help you decide which commander to invest in and which one to pair with to maximize your ability to fight in the battles against other players.
If you disagree with these ranked commanders, please feel free to comment below and we will strike a conversation. We are looking forward to this to foster knowledgeable and skilled Rise of Kingdoms community. Happy ruling, Governors!