Best Julius Caesar Commander Guide ROK

Best Julius Caesar Commander Guide: Skills, Talent Builds, Pairs & Roles

Introduction


Welcome to our in-depth Rise of Kingdoms guide for Commander Julius Caesar. This informative guide was created to help provide an overview of Julius Caesar skills, talent tress, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Julius Caesar right and maximize strategic advantages.

Before we start, I want to point out that Julius Caesar is a really good legendary commander. His strong leadership gives him the ability to command more troops. In addition to that, his siege skill makes him an overall powerful commander for ground control. To summon Julius Caesar as a playable commander in Rise of Kingdoms, you need to collect 10 Julius Caesar sculptures which can be found via Expedition or opening the Gold Chest.

Once you have acquire 10 Julius Caesar sculptures, go to Commander Selection Screen on the lower right corner and tap to summon Julius Caesar. He will start at level 1 with a Commander Power of 4,700. His relatively large troop capacity size and combination of powerful offensive and siege skills makes him one of the preferred commander in Rise of Kingdoms.

Overview


Skills


In this section of our commander guide for Julius Caesar, we are going to talk about his skills in details. The purpose of this part is to let you know what each skill does and how they can help turn the tide of battle into your favor when playing Julius Caesar as your commander in Rise of Kingdoms.

Rise of Kingdoms Julius Caesar
An overview of Julius Caesar, the Uncrowned Emperor, when selected in Rise of Kingdoms commander selection screen
Indomitable Army
Rage Requirement: 1000

For the next 5 seconds, increase troops’ attack and defense and increase all damage.

Upgrade Preview:
Attack/Defense Bonus: 10% / 12% / 14% / 16% / 20%
Damage Bonus: 10% / 14% / 18% / 24% / 30%

Given its bonus effect, you should be keeping Indomitable Army up all the time as often as you can. The bonus that the troops gets in both attack and defense greatly benefits them during the skirmishes.

Divine Julius
Divine JuliusReduces damage taken by Caesar’s troops. When Caesar’s army has been reduced to 60% or less of his units, he has a 10% chance to further reduce damage taken for the next 3 seconds whenever his troops are attacked. The effect can only trigger once every 5 seconds.

Upgrade Preview:
Damage Taken Reduced By: 3% / 4.5% / 6% / 8% / 10%
Additional Damage Reduction: 10% / 15% / 20% / 25% / 30%

This passive skill is very strong. Basically this skill have 10% chance to grant damage reduction for every 3 seconds if Julius Caesar’s army is 60% or less of the total units. At max passive skill, he gets up to 40% reduced damage, which increases his army’s defense.

City Killer
City KillerCaesar has a 10% chance to reduce enemy defense per turn when attacking other Governor’s cities. The effect lasts for 3 seconds.

Upgrade Preview:
Defense Reduction: 5% / 10% / 15% / 20% / 30%

Another strong passive skill that reduces your enemies’ defense for three second. This passive skill makes a quick work out of the enemies that do not have any defense capabilities. At max skill, it can reduce your enemies’ overall defense by 30%.

The Founders
The FoundersIncreases maximum troops capacity.

Upgrade Preview:
Troop Capacity Bonus: 3% / 6% / 9% / 12% / 15%

The Founders is an ultimate passive skill that let you bring more troops, thereby increasing your army’s attack and defense value. Since Julius Caesar starts with a base troop size of 150,000, an additional 15% will easily add a few ten thousands to his army size.

Ahead of His Time
Ahead of His TimeDeals direct damage (Damage Factor 400) to the target, and, for the next 5 seconds, increases troops’ attack and defense by 20% and increases all damage by 30%.

Ahead of His Time enhances Indomitable Army. While keeping the bonus effect same, Julius Caesar now deals 400 damage directly to the enemies army. The extra 400 damage is very nice bonus since it helps you gain ground control of the battles relatively quickly.

Best Julius Caesar Talent Trees


In the next part of our best Julius Caesar commander guide for beginners, we will talk about talent builds. There are at least 5 viable talent builds and it is entirely up to your gameplay and strategy. Fortunately, Julius Caesar is an incredible flexible commander, which means you can do a pure army type, i.e, cavalry, infantry or archer only.

Additionally, you can do mixed army if you prefer. We included these optional talent builds if you want to mix and match with countless of excellent secondary commanders. See the best Julius Caesar talent builds below:

Pure PvP Talent Build

Julius Caesar Pure PvP Talent Build ROK

This talent build is best for doing a pure army consisting of a single troop type. It takes advantage of boosting your troops strength and making it easier to work with other commanders who have troop-type specialization. In addition to that, the speed of rage generation is improved which helps a lot with Julius Caesar maintaining high uptime on his active skill. Great for PvP battles.

Mixed PvP Talent Build

Julius Caesar Mixed PvP Talent Build ROK

If you prefer to do a mixed army force, then this is definitely the best talent build. It takes away some points from Attack into expanding talents which gives defense and attack bonuses when doing 3 or more army types.This talent build is much more robust compared to Pure PvP talent build because of the bonuses that it grants. Although, this talent build is viable when working with other commanders that gain advantages with 3 or more troops under their leadership.

Conqueror Talent Build

Julius Caesar Conqueror Talent Build ROK

An effective conqueror needs a strong conquering talent build and this is the most optimized build. It’s designed to maximize critical values like attack, defense and health to make easier for Julius Caesar to conquer garrisons. Furthermore, the speed of rage generation is greatly improved which helps this legendary commander withstand the full brunt force of enemy garrison attacks. The size of troop capacity is also expanded which helps offset the defender’s advantages.

Pure Field Talent Build

Julius Caesar Pure Field Talent Build ROK

If you prefer to play Julius Caesar as a support commander with just one type of army. This is an optimal talent build. Basically, you invest talent points into improving the troops damage, march speed, and defense to make them robust. This talent build also increases the defense of troops after using a skill which really helps a lot with curbing out the incoming damage.

Mixed Field Talent Build

Julius Caesar Mixed Field Talent Build ROK

And finally, you can definitely do mixed army as a support commander. Instead of gaining defense bonuses whenever Julius Caesar activate his active skill. The points is delegated towards giving flat bonuses when rolling with 3 or more type of armies. This gives sustained defense and attacks during the battles and benefits Julius Caesar a lot in multipurpose battles. The speed of rage generation and march speed is also improved in this talent build, similar to Pure Field version.

Best Recommended Roles (Primary / Secondary)


In this part of Julius Caesar commander guide, we will cover recommended roles for this commander. Due to Julius Caesar talent trees, he is the perfect commander for leading mixed armies. His flexibility also makes he an ideal choice for pure infantry, cavalry and archers.

Mixed Armies

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Primary / Secondary)

Pure Infantry

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Primary / Secondary)

Pure Cavalry

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Primary / Secondary)

Pure Archers

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Primary / Secondary)

Best Secondary Commander Pairs


Julius Caesar is an extremely well-round commander that makes him easy to be paired with almost all commanders. To maximize your and ally’s potential, we have included a list of ideal secondary commanders that synergies well with Julius Caesar.

Richard I

Rise of Kingdoms Richard I

If you want to play on the defensive war, Richard I is an ideal legendary commander to pair with Julius Caesar. Since his damage reduction and defense increase buffs further amplifies Richard I’s defensive capabilities.

In this combo, the troops will gain high defensive rating that makes them the perfect storm for defending your cities against enemy invasions. Charles Martel and Alexander the Great are also good alternative pairs if you don’t have Richard I.

Yi Seong-Gye

Rise of Kingdoms Yi Seong-Gye

The 20% attack boost and 30% damage bonus granted by Julius Caesar’s active skill tremendously improves nuking commanders’ capabilities. When pairing with Yi Seong-Gye, he will become the best nuker and can easily demolish nearly all commanders with minimal effort.

This makes Yi Seong-Gye an ideal pair for the governors who wants to maximize their offensive capabilities. If you don’t have Yi Seong-Gye, Fredrick I is a good alternative choice for pairing a nuking commander with Julius Caesar.

Scipio Africanus

Rise of Kingdoms Scipio Africanus

If you don’t have any good legendary commanders. You don’t have to worry about pairing an epic commander with Julius Caesar because Scipio Africanus is already a strong choice. Both comes with powerful buffs and increases maximum troop capacity that makes them an extremely formidable commander pairs.

Julius Caesar and Scipio Africanus skills improves each other that definitely makes a powerful march. In case if you don’t have Scipio, you can go with Mehmed II or Osman I.

Best Julius Caesar Gallery


Julius Caesaer ROK

Julius Caesar Rise of Kingdoms

 

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