Best Takeda Shingen Commander Guide ROK

Best Takeda Shingen Commander Guide: Skills, Talent Builds, Pairs & Roles


Welcome to our in-depth Rise of Kingdoms guide for Takeda Shingen. This informative guide was created to help provide an overview of Takeda Shingen skills, talent tress, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Takeda Shingen right and maximize strategic advantages.

Takeda Shingen is a legendary commander in Rise of Kingdoms with a nationality of Japan. He is one of the most powerful commander in the game that excels at being a very tanky commander thanks to combination of healing, defense and reducing the enemy’s combat effectiveness. He also bides well with Japan’s traits unlike Kusunoki Masashige and Tomoe Gozen.

To summon Takeda Shingen, you will need to gather 10 Takeda Shingen sculptures. Which can be done via wheel and sometimes through special events. Once you have the required materials, just navigate to the commander selection screen to summon him. Without further ado, let’s dive into his skills, talent builds, roles and pairs to learn how you can play Takeda Shingen at his best game.


Best Takeda Shingen Skills

Before we start, I want to point out that Takeda Shingen is a great commander to play with. But to transform him into one of the best commander, you need to max out his skills to gain insane buffs. Regardless, this legendary commander have a solid skill set which makes him quite a fun commander to play with. Scroll below to learn more about his skills.

Fierce as the Fire
Fierce as the Fire ROK

Rage Requirement: 1000
Takeda Shingen debuffs an enemy single target for 4 seconds, each time this target receives a normal attack. there is a 50% chance to receive extra normal attack damage. This effect can only trigger once every 2 seconds.

Upgrade Preview:
Enemy Additional Normal Damage Taken: 20% / 25% / 30% / 40% / 50%

At max level, this active skill gives the legendary commander 50% chance to increase the damage of normal attack caused by troops by 50%. There’s a 2 seconds trigger timer which means this active skill can activate twice every time. This active skill is quite powerful as long as your troops is capable of dealing huge normal attack damage.

Swift as the Wind
Swift as the Wind ROK

Increases cavalry units’ attack, and grants normal attacks 10% chance to increase march speed for 3 seconds.

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Cavalry Attack Bonus: 10% / 15% / 20% / 30% / 40%
March Speed Bonus: 10% / 15% / 20% / 25% / 30%

Simply increases cavalry damage by a flat 40%. Whenever they do normal attack, there’s a small chance to increase march speed by 30% for 3 seconds. Pretty good at catching up your enemy targets and slaughtering them in your path.

Gentle as the Forest
Gentle as the Forest ROK

For 4 seconds after using Fierce as the Fire, heals a portion of slightly wounded units every second. When the army led by this commander contains only cavalry units, increases defense.

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Cavalry Defense Bonus: 20% / 25% / 30% / 35% / 40%
Healing Factor: 100 / 130 / 160 / 200 /250

Gentle as the Forest heals the troops every time Takeda Shingen uses his active skill. If you do full cavalry then they gain 40% defense bonus for 4 seconds. Pretty solid passive skill that reduces damage taken by a ton.

Immovable as the Mountain
Immovable as the Mountain ROK

Skill damage against troops led by Takeda Shingen is reduced. When taking damage, there is a 10% chance to reduce normal attack damage taken and counterattack damage taken for 3 seconds.

Upgrade Preview:
Skill Damage Taken Reduction: 1% / 2% / 3% / 4% / 5%
Normal Attack Damage Reduction: 5% / 10% / 15% / 20% / 25%
Counterattack Damage Reduction: 5% / 10% / 15% / 20% / 25%

Another great passive skill that reduces damage taken by 25% via normal attacks and counterattack. There’s a 10% chance of trigger these damage reduction although Takeda Shingen takes 5% less damage via skills. A good deterrence against potential nukers.

Kōshū-ryū Gungaku
Kōshū-ryū Gungaku ROK

Deal an extra 30% normal attack damage to enemies who have been debuffed by Fierce as the Fire.

This skill simply enhances the damage of normal attack to 80% extra damage boost. Instead of dealing x1.5 bonus damage, your troops will do x1.8 bonus damage which is a nice boost. Considering the factor of attack boost that cavalry gains under Takeda Shingen’s leadership, this enhanced skill is a massive increase to the damage factor via active skill.

Best Takeda Shingen Talent Trees

In the next part of the best Takeda Shingen commander guide for beginners, we will talk about the talent builds for this legendary commander. While he doesn’t necessarily have a decent talent tree for doing major damage, he is much more focused on speed and doing some significant damage that’s enough to throw your enemies off the balance. Here’s a list of our recommended talent builds when playing him as the primary commander:

Conqueror Talent Build

Takeda Shingen Conqueror Talent Build ROK

This talent build focuses on keeping it simple enough by giving the troops increased damage towards enemy garrison. Further more, cavalry gains march speed, health, attack and defense bonus. Which makes this talent build suitable for doing major damage while withstanding heavy blows.

PvP Talent Build

Takeda Shingen PvP Talent Build ROK

Any decent PvP players who wants a solid commander for battling against other players will love this talent build. It is great for doing the arenas since it doesn’t focus that much on mobility (although, commanders with mobility-impairment effects who gives attack bonus will benefit the most from this talent build). Plus the speed of rage generation is improved.

Mobility Talent Build

Takeda Shingen Mobility Talent Build ROK

If you truly want a commander that can dash on the map at an impressive speed, this is the best talent build. It combines a numerous of speed improvements as well as built-in resistance against enemy’s movement impairment effects. Which makes it super easy for Takeda Shingen to retreat when necessary and to provide support within short timeframe.

Best Recommended Roles (Primary / Secondary)

Depending on what your gameplay and talent builds you use for Takeda Shingen. This legendary commander will serve as the primary commander whenever you are focused on mobility, but when it comes to PvP battles and conquering, he fits the role as a secondary commander.

Mixed Armies

  • Balanced DPS (Secondary)
  • Tank (Secondary )
  • Budget Siege (Secondary)

Pure Infantry

  • Balanced DPS (Secondary)
  • Tank (Secondary )
  • Budget Siege (Secondary)

Pure Cavalry

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary )
  • Budget Siege (Primary / Secondary)

Pure Archers

  • Balanced DPS (Secondary)
  • Tank (Secondary )
  • Budget Siege (Secondary)

Best Primary / Secondary Commander Pairs

In the next part of this commander guide, we are going to share our recommended primary / secondary commanders to pair with Takeda Shingen. There’s plenty of good cavalry commanders to choose from. But if you are looking for the best of all, then look no further because this is the place where you want to know everything what you can do to get the most of this combo list.


Attila Commander ROK

This legendary commander is the best choice to pair, full hands down. Attila is equipped with skill set that increases normal attack damage by a flat 30% bonus. Cavalry also gets 40% additional attack and there’s a chance to increase all damage dealt by 100%.

These are great for Takeda Shingen because they will dramatically increase the damage he does via his active skill. With Attila’s skill set, Takeda Shingen will be able to do an extra 170% damage with normal attack. When he uses his active skill, that number goes up to ~380% — a massive increase from x1.8 damage boost to x3.8 damage boost.

A tremendously solid pair for doing serious damage.


Saladin Commander Rise of Kingdoms

If you are looking for a commander to pair with and can do some serious amount of damage. Saladin is a good choice as he increases cavalry attack by 20% and the damage bonus towards garrison by 15%.

One of the main advantage for pairing with Saladin is the ability to further reduce the enemy’s march speed and healing effects received. Which means this pair can crippled enemy army with ease, in particular to clearing tough enemy defenses that’s typically reinforced by Constantine I (a defensive commander who does massive healing once every hour).

Cao Cao

Cao Cao Commander ROK

Cao Cao specializes in cavalry and is great at killing barbarians. If you are looking to pair with him then you are in treat because Cao Cao’s skill set will dramatically boost Takeda Shingen’s ability to whip out massive blows towards barbarians and neutral units.

Especially in the late game when they have large health pool and does somewhat serious damage. This pair not only makes it easier to plow through barbarians with high normal attack damage, but accelerates rage generation and heals a small portion of troops. Furthermore, march speed is dramatically increased with this pair, great for blitzing across the map.

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