Best Sun Tzu Commander Guide ROK

Best Sun Tzu Commander Guide: Skills, Talent Builds, Pairs & Roles


Welcome to our in-depth Rise of Kingdoms guide for Commander Sun Tzu. This informative guide was created to help provide an overview of Sun Tzu skills, talent tress, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Sun Tzu effectively and maximize your strategic advantages.

Sun Tzu is a starting epic commander for China and one of the best defensive commander due to his insane rage generation build that lets him deal a consistent splash damage. This commander specializes heavily in infantry as his preferred choice due to a passive skill that reduces damage taken and increases infantry attack value. To obtain Sun Tzu, you will need to gather 10 Sun Tzu sculptures.

Upon getting 10 Sun Tzu sculptures, go to Commander Selection Screen on the lower right corner. Scroll and tap on Sun Tzu to summon him. He comes with Infantry, Garrison and Skill abilities which makes him the best choice for playing both on the defense and offense in Rise of Kingdoms.



In this section, we will cover skills that Sun Tzu uses during the battles. Keep it in your mind that Sun Tzu prefers infantry due to his passive ability and talent tree, so it is best that you consider pure infantry for this commander in order to comply with his skills to max potential power.

Rise of Kingdoms Sun Tzu Preview
An overview of Sun Tzu, Tactical Genius, when selected in the Commander Screen.
Art of War
Art of WarRage Requirement: 1000
Deals direct damage to a maximum of 3 targets in a fan-shaped area, and deals additional damage to these targets on the next turn. Sun Tzu gains additional rage for each target hit by his skills.Upgrade Preview:
Direct Damage Factor: 150 / 210 / 270 / 360 / 450
Additional Damage Factor: 50 / 70 / 90 / 120 / 150
Rage Restored: 10 / 20 / 30 / 40 / 50

This active skill needs to be max out first due to rage restoration effect. While Sun Tzu is able to dish out damage up to three targets at same time, he gains rage which makes it possible to use this ability more frequently. Max this skill out first before leveling up other skill.

Philosophy of War
Philosophy of WarReduces damage taken by the garrison when this commander is serving as the garrison commander.

Upgrade Preview:
Garrison Troops Damage Reduction: 1% / 2% / 3% / 4% / 5%

In my opinion, this passive skill is pretty good if you plan to play Sun Tzu on the defensive side. The 5% damage reduction is very nice when you play as mixed armies for this commander. However, to maximize this commander’s potential, it is best to go pure infantry.

Master Strategist
Master StrategistIncreases troop damage reduction; increases infantry unit health.

Upgrade Preview:
Damage Taken Reduced By: 4% / 5% / 6% / 8% / 10%
Infantry Health Bonus:4% / 5% / 6% / 8% / 10%

As mentioned previously throughout the best Sun Tzu commander guide that infantry is the preferred choice. Whenever you use Sun Tzu and have this skill maxed out, your infantries will take 10% less damage and have 10% more health. Thus making them more tanky which is great for defensive wars.

Ever-changing Tactics
Everchanging TacticsIncreases active skill damage.

Upgrade Preview:
Skill Damage Bonus: 5% / 8% / 11% / 15% / 20%

The everchanging tactics is absolutely a nice bonus to your active skills. At max out skill, each time Sun Tzu activates Art of War, they will deal 720 damage to each enemy forces which adds up to 2,160 damage every time he uses it. It is pretty lethal passive skill when Sun Tzu uses it in conjunction his active skill.

Book of Aeons
Book of AeonsDeals direct damage (Damage Factor 800) to a maximum of 5 targets in a fan-shaped area, and deals additional damage (Damage Factor 200) to these targets on the next turn. Sun Tzu gains additional 50 rage for each target hit by this skill.

This is the ultimate enhanced skill for Sun Tzu and makes him an ideal choice for fighting against multiple targets. Each time he uses this ability, he will deal 1,000 damage up to 5 targets. Which adds to a total 5,000 damage each use. With Everchanging Tactics, it pushes the overall damage to 6,000 which makes it an absolutely must-have skill.

Best Sun Tzu Talent Trees

In the next part of our best Sun Tzu commander guide for beginners, we will talk about the talent builds. Whether you are just starting off or looking for an optimized talent build to start building, we have 4 recommended talent builds for Sun Tzu. Depending on your gameplay and strategy, these talent builds are designed to provide you maximal flexibility and to take advantage of the battles in your kingdoms. Check out these best talent builds for Sun Tzu:

Garrison Talent Build

Sun Tzu Garrison Talent Build ROK

This is the best talent build for garrison. Basically, it focuses on accelerating the speed of rage generation so that Sun Tzu can use his active skill more often. In addition to that, the troops under his leadership gains massive attack, defense and health bonuses while serving as the primary garrison commander. The boosted rage generation provides support for Sun Tzu against multiple targets which really helps a lot in dealing heavy damage.

Offense Field Talent Build

Sun Tzu Offense Field Talent Build ROK

The Offense Field talent build focuses on dealing higher damage towards the enemy targets. By maximizing out the troops damage, this talent build ensures Sun Tzu is able to neutralize the enemies with relative ease. The speed of rage generation is also improved which helps out with dealing against multiple targets at the same time.

Speed Field Talent Build

Sun Tzu Speed Field Talent Build ROK

If you prefer not to clash heads-on with your Sun Tzu, perhaps you want to go on the support side. This talent build is similar to Offense Field version but focuses on improving march speed and has a chance to reduce your enemy march speed. Allowing Sun Tzu to clamp down on them while letting the big players finish them off. Speed of rage generation is also improved that allows him to deal damage against multiple targets with his active skill.

PvP Talent Build

Sun Tzu PvP Talent Build ROK

Lastly, Sun Tzu is good for PvP battles due to his active skill. That being said, this talent build works the best when you are rolling pure infantry army under Sun Tzu’s leadership. The infantry gains massive bonuses to their health, defense and attack with this talent build. Furthermore, the speed of rage generation is greatly improved which only means he is able to cast multiple fire balls in matter of seconds. An excellent PvP talent build for dealing splash damage during the battles.

Best Recommended Roles (Primary / Secondary)

In this part of our best Sun Tzu commander guide, we are going to talk about roles that this commander should be in. As I mentioned previously that Sun Tzu is a heavy on infantry. Which means he is best suited for infantry purposes only.

Mixed Armies

  • DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary )

Pure Infantry

  • DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Secondary)

Pure Cavalry

  • DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Pure Archers

  • DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Best Secondary Commander Pairs

If you are looking for good secondary commanders to pair with Sun Tzu. Then you have come to the right spot because in this guide, we are going to share the best secondary commanders to go with Sun Tzu. Ideally you will want a secondary commander that will benefit from Sun Tzu’s role as a garrison commander.

So in a nutshell you want to pair another garrison commander with Sun Tzu. But if you prefer to play field role with Sun Tzu, you can do that with any commanders other than the ones with gathering roles. Let’s find out who are the best secondary commanders to pair with Sun Tzu.

Eulji Mundeok

Eulji Mundeok Commander

One of the best commander to pair with is Eulji Mundeok. Both have the same army specialization which means they are able to benefit off each other. In addition to that, Eulji Mundeok is a solid debuffer that reduces the enemy defense by 30% and deals a moderate amount of direct damage factor.

Whenever your troops is under attack, he will have a small chance to increase your troops’ next attack damage by 100%. If you were to ask me, it is definitely a huge bonus. Dynamically, this pair is great when playing on the defensive side.

Alternative options if you have better commanders such as Alexander the Great, Charles Martel or Richard I to dramatically improve your defensive capabilities when serving as garrison commanders.


Best Aethelflaed Commander ROK Guide

Aethelflaed is another good commander to pair with. But in order to maximize this pair, Aethelflaed will fill the role as the primary commander mainly because you won’t be using this pair for garrison. One of the advantage doing this pair is improved experience gain and increased damage towards barbarians.

Which means you can speed level your Sun Tzu as fast as you want to. Aethelflaed comes with flexible army skill set that will pretty much work well with Sun Tzu’s infantry specialization easily.

If you don’t have Aethelflaed just yet, your alternative options are Lohar, and Boudica.

Julius Caesar

Rise of Kingdoms Julius Caesar

If you want to have a solid primary commander that gives Sun Tzu’s army massive buffs and to deal heavy blows to your enemy targets. Julius Caesar is one of the best choice since he gives buff to your army and reduces enemy targets’ combat effectiveness. Plus, he expands the troop capacity which means you can add even more infantry.

Julius Caesar’s flexible skill set allows him to easily tailor around Sun Tzu’s infantry specialization to maximize this pair combat effectiveness. The reason why we recommend Julius Caesar is because he is one of the easiest legendary commander to get early in the game.

Even better commanders to pair with Sun Tzu would be Mehmed II later in the game as he is equipped with powerful nuking abilities and can pretty much clamp down targets, allowing the pair to deal massive splash damage.

Optionally, you can pair Sun Tzu with Osman I if you don’t have both legendary commanders yet.

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Charles Browning

Sun Tzu is the easiest epic-quality Commander to level up for starting players. His active skill damage and 20% passive skill is just too strong. Great guide by the way.

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