Best Saladin Commander Guide ROK

Best Saladin Commander Guide: Skills, Talent Builds, Pairs & Roles

Introduction


Welcome to our in-depth Rise of Kingdoms guide for Saladin. This informative guide was created to help provide an overview of Saladin skills, talent tress, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Saladin right and maximize strategic advantages.

Saladin is a very powerful legendary commander and has nationality of Arabia. He is by far a superior choice to Baibars, and specializes in cavalry which makes him one of the preferred commander for any civilizations that have cavalry and speed traits. Because Saladin only can be unlocked after the kingdom becomes 120 days old.

Once he becomes available, you will need to gather 10 Saladin sculptures which then you can summon him via Commander selection tab. If you are looking for a legendary commander that can lock down the enemy target, reduce their combat effectiveness and make a clean kill, Saladin is best for these types. Stick around with us to learn more about his skills and talent builds.

Overview


Best Saladin Skills


Saladin excels in dealing direct damage factor and that’s a no secret. But, he is also cavalry-focused which means he will perform the best when you roll pure cavalry build with this commander. Therefore, in this part of our best Saladin commander guide, we will explain each skill and how you can take advantage of them to maximize his combat potential during the battles.

Best Saladin Commander ROK

Hold Fast
Rage Requirement: 1000
Deals direct damage to the target, then reduces target march speed and decreases healing effects received for the next 5 seconds.

Upgrade Preview:
Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
March Speed Reduction: 10% / 15% / 20% / 25% / 30%
Healing Effect Reduction: 20% / 25% / 30% / 35% / 40%

Hold Fast is a very powerful active skill that deals direct damage factor. Not only this active skill is incredible strong, it also cripples the enemy target’s march speed AND healing effect. Which means Saladin is able to negate their healing effects, allowing the troops under his leadership to maximize carnage. A solid active kill if you want to prevent enemy forces from recovering during the battle.

Ghulams
Increases cavalry units’ attack defense, and march speed.

Upgrade Preview:
Cavalry Defense Bonus: 8% / 10% / 12% / 16% / 20%
Cavalry Attack Bonus: 8% / 10% / 12% / 16% / 20%
Cavalry March Speed Bonus: 1% / 2% / 3% / 4% / 5%

Simply put, Ghulams is a passive skill that increases the cavalry’s attack and defense by 20%. March speed is also further increased by 5%. Great for moving around on the battlefield quickly enough to deal significant blows.

Bond of Fate
Reduces skill damage taken from enemies and reduces counterattack damage taken.

Upgrade Preview:
Skill Damage Taken Reduction: 10% / 15% / 20% / 25% / 30%
Counterattack Damage Taken Reduction: 8% / 10% / 12% / 16% / 20%

If you like the idea of being able to mitigate enemy’s active skill and counterattack damage. Then, you will love Bond of Fate. Basically, Saladin reduces the amount of incoming damage from active skill and counterattack. Which strengthens his position as a tanky commander.

Generosity
Increases damage dealt to city garrisons. However, Saladin’s army is unable to plunder resources when attacking other governors’ cities.

Upgrade Preview:
Damage Bonus: 3% / 6% / 9% / 12% / 15%

Generosity is a somewhat interesting passive skill and a bit of disappointment. But it does makes sense given the fact that Saladin is a generous commander and falls in line with the history. The damage bonus that he deals to enemy garrisons is quite large. Although, you can’t plunder resources with Saladin at all. Secondary commander do plunder resources, however.

Praise the Creator
Deals direct damage (Damage Factor 1700) to the target, then reduces target march speed by 50% and decreases healing effects received by 50% for the next 5 seconds.

Praise the Creator is an enhanced skill that simply improves the active skill damage to 1,700, march speed reduction and healing effects reduction by 50%. These buffs is definitely a big upgrade.

Best Saladin Talent Trees


In the next part of our best Saladin commander guide in Rise of Kingdoms, we will talk about the best talent builds for this legendary commander. There are at least 3 talent builds that we highly recommend using. Which will depends on your gameplay and strategy for playing Saladin. Without further ado, let’s find out the best talent builds for this legendary commander.

Conqueror Talent Build

Saladin Conqueror Talent Build ROK

The Conqueror talent build focuses on expanding Saladin’s combat capabilities to deal direct damage towards enemy garrisons. Not just only that he becomes an effective conqueror, but portion of the points goes into building rage fast enough to maintain high uptime debuff on the enemy target. Great for destabilizing your oppositions into chaos.

PvP Talent Build

Saladin PvP Talent Build ROK

Saladin do make a great commander for PvP battles and that’s a no secret. Invest all of your points into Cavalry, except for the right one as you do not need to maximize march speed. Because he is fast enough, it is optimal to invest points into health, defense and attack that are a huge game changer. Plus, this talent build helps Saladin generate more rage which makes him an incredibly powerful attacker.

Field Talent Build

Saladin Field Talent Build ROK

If you ever want to have a solid support commander that can clamp down on your enemy targets. This talent build is just incredible awesome. While Saladin already have an active skill that does slow down enemy target movement and reduces healing effects. This talent build further reduces enemy movement and gives you additional protection against their active skill damage. Not only this talent build is great for crowd control, Saladin is able to build rage just as fast as other two talent builds.

Best Recommended Roles (Primary / Secondary)


Ideally, Saladin is great for primary role. But if you have a very powerful nukers with high direct damage factors and focuses on dealing damage, then Saladin takes the role as secondary commander. In this part, we share recommended roles for both primary and secondary position.

Mixed Armies

  • Balanced DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Pure Infantry

  • Balanced DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Pure Cavalry

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Primary / Secondary)

Pure Archers

  • Balanced DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Best Secondary Commander Pairs


Just like every other commanders, there’s several ideal combos to pair Saladin with. While he is a solid commander for crowd control and dealing heavy blows. You will want to pair him with commanders who have similar focuses as he does or is flexible enough to tailor specifically to his combat style. Here, we have compiled some of the best secondary commanders to pair with Saladin:

Mehmed II

Mehmed II ROK

Saladin takes the role as a secondary commander when pairing with Mehmed II when he is using Pure Army talent build. Simply because he will expand the size of troops and skill damage. Mehmed II comes with skills that is flexible and will easily work with Saladin’s cavalry specialization.

When you do this pair, Mehmed II will be able to deal wide damage up to 5 targets while Saladin clamps down on a single target, allowing for this combo to finish them off quickly to maximize their losses.

However, if you do not have Mehmed II, then an alternative option is Baibars who has movement-impairment active skill and stands to benefit the most from pairing with Saladin. Optionally, you can roll with Osman I as he has similar setup to Saladin.

Genghis Khan

Genghis Khan ROK

Saladin takes the role as secondary commander when pairing with Genghis Khan. Simply because you want Genghis Khan to be able to maximize his active skill damage and take advantage of lighting fast rage generation builds. This pair is an incredible powerful nuke.

Genghis Khan is able to whip out massive amount of damage within matter of seconds. In addition to that, Saladin can severely slow down enemy targets to make it easier to execute them. If you like the idea of being able to maximize your enemy’s losses, this is the ultimate combo.

But, if you don’t have Genghis Khan just yet… Go with either Pelagius.

Attila

Best Attila Commander ROK

If you are looking for a strong commander that can debuff your enemy forces even further. Then look no further because Attila is your man. He is outfitted with an active skill that reduces enemy attack and increases their damage taken.

This combo will be able to focus on weakening enemy even further to maximize assaults. Plus, Attila will increase your troops damage by 100% on a small chance. If you max Attila out, he will be immune to silence which will render enemy Hermann useless and get obliterated with this pair.

However, if you don’t have Attila yet. Belisarius is a good choice.

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