Best Minamoto no Yoshitsune Commander Guide ROK

Best Minamoto no Yoshitsune Commander Guide: Skills, Talent Builds, Pairs & Roles


Welcome to our in-depth Rise of Kingdoms guide for Minamoto no Yoshitsune. This informative guide was created to help provide an overview of Minamoto no Yoshitsune skills, talent tress, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Minamoto no Yoshitsune right and maximize strategic advantages.

Minamoto no Yoshitsune is a legendary commander in Rise of Kingdoms who specializes in Cavalry and has a nationality of Japan. Unlike Kusunoki Masashige who is an epic commander and specializes in infantry, Minamoto no Yoshitsune is a very powerful barbarian hunter and in PvP battles as well. If you are looking for a legendary commander that can pretty much do both on the map, Minamoto no Yoshitsune is definitely your pick.

Before you can play Minamoto no Yoshitsune as your selected commander, you will need to gather 10 Minamoto no Yoshitsune sculptures. Which can be done via chests, wheels and events. Afterwards, you can go to the commander selection tab screen to summon him. In the next part of our best Minamoto no Yoshitsune commander guide for beginners, we will talk about his skills.


Best Minamoto no Yoshitsune Skills

This legendary commander has one of the best skill set designed for hunting down the barbarians after Aethelflaed (an easy legendary commander to get for Free-to-Play players). Though, Minamoto no Yoshitsune is a dedicated single-target hunter which means he does massive blows to one target, allowing you to quickly eliminate them within matter of seconds. Here’s a list of his skills below:

Kyohachiryu ROK

Rage Requirement: 1000
Deals direct damage to the target and has a 50% chance to deal additional damage to the target each second for the next 2 seconds.

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Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Additional Damage: 200 / 280 / 360 / 480 / 600

This active skill does 1,400 damage instantaneously. Then there’s a 50% chance to deal 600 damage in the next 2 seconds. If you are lucky, the total damage of this active skill is 2,600 – a nice heavy direct damage factor.

Trial in Kurama-dera
Trial in Kurama-dera ROK

Increase cavalry units’ march speed and attack.

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Cavalry March Speed Bonus: 3% / 4.5% / 6% / 8% / 10%
Cavalry Attack Bonus: 10% / 12% / 14% / 16% / 20%

Simply increases the cavalry attack bonus by 20% and march speed by 10%. This passive skill lets you mobilize on the map quickly, allowing you to reach to your targets in less time while doing more damage.

Master of Kendo
Master of Kendo ROK

Increases damage dealt to barbarians by troops led by this commander.

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Bonus Damage to Barbarians: 10% / 20% / 30% / 40% / 50%

A major 50% damage bonus to barbarians under Minamoto no Yoshitsune’s leadership is definitely nice.

Warlord ROK

Troops’ normal attack have a 10% chance to increase damage taken by the target for the next 3 seconds. Effect can only trigger once every 5 seconds.

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Damage Taken Increased By: 10% / 15% / 20% / 25% / 30%

This passive skill gives your troops a small chance to increase the enemy target damage taken by 30%. Which works well with the damage bonus towards barbarians and the cavalry attack bonus.

Kyohachiryu Kiwami
Kyohachiryu Kiwami ROK

Deals direct damage (Damage Factor 1400) to the target and has a 75% chance to deal additional damage (Damage Factor 600) to the target each second for the next 2 seconds.

This skill simply enhances the active skill. While it doesn’t increase the total damage done by active skill, the chance to trigger it is increased to 75%, up from 50%. Making it likely to sustain 2,600 direct damage every time Minamoto no Yoshitsune activates it.

Best Minamoto no Yoshitsune Talent Trees

As mentioned before, Minamoto no Yoshitsune is amazing at killing the barbarians. But, he also is good at PvP battles due to his active skill damage and cavalry bonus. Depending on what your game strategy is with this legendary commander, we have 3 best talent builds to use for Minamoto no Yoshitsune. See our recommended talent builds below:

Peacekeeping Talent Build

Minamoto no Yoshitsune Peacekeeping Talent Build ROK

By default, this is the optimal talent build for doing extra damage towards barbarians. Experience gained with this talent build is also increased and every time when you successfully kill a barbarian group, get 15 packs of resources. Which really helps a lot with farming resources and off setting the losses when healing your troops.

This talent build also speeds up the rage generation, allowing Minamoto no Yoshitsune to do more damage with his active skill. Good talent build for killing barbarians and when pairing with other barbarian hunter commanders.

PvP Talent Build

Minamoto no Yoshitsune PvP Talent Build ROK

Yes, Minamoto no Yoshitsune is good at PvP battle with this specific talent build. While that means his 50% damage bonus towards barbarians will be worthless in Arenas and Expedition. It’s worth to mention that this talent build works well with any commanders who is serving as secondary commander due to the 6% damage bonus to active skill. Good for doing more damage to players.

Field Talent Build

Minamoto no Yoshitsune Field Talent Build ROK

Lastly, if you want to play Minamoto no Yoshitsune as your support commander, which means your powerful commanders with high health and defense takes the frontline and Minamoto no Yoshitsune will do all the heavy lift from the backline. This talent build is exceptionally solid because it invests major of the damage onto skill damage.

Which means Minamoto no Yoshitsune can do more using his skills to deliver heavy blows. The skill damage boost with this talent build will push his overall active skill damage to roughly 3,100. Indeed a big damage boost with just this build for Minamoto no Yoshitsune alone.

Best Recommended Roles (Primary / Secondary)

Minamoto no Yoshitsune is a great primary commander to play with. If you are going to use him for hunting down the barbarians, solid primary commander. Although, in PvP battles and field battles, he can alternate between primary and secondary roles depending on which commander you are going to pair with him.

Mixed Armies

  • Balanced DPS (Secondary)
  • Tank (Secondary )
  • Budget Siege (Secondary)

Pure Infantry

  • Balanced DPS (Secondary)
  • Tank (Secondary )
  • Budget Siege (Secondary)

Pure Cavalry

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary )
  • Budget Siege (Primary / Secondary)

Pure Archers

  • Balanced DPS (Secondary)
  • Tank (Secondary )
  • Budget Siege (Secondary)

Best Primary / Secondary Commander Pairs

Fortunately, there’s plenty of good commanders to pair with this exceptional Japanese legendary commander. So, if you are looking to get the best damage output, combat performance, and whatanot, then we have a list of recommended commanders to pair with Minamoto no Yoshitsune.

Cao Cao

Cao Cao Commander ROK

One of the best commander to pair with is Cao Cao. He has the same skill set and is another solid barbarian hunter, except he focuses on mobility (speed). Cao Cao gives 10% march speed and increases cavalry attack by 30%.

That bonuses goes really nice with Minamoto no Yoshitsune’s peacekeeping talent build. And if you decide to do field talent build, it will also work well because Cao Cao active skill does a massive damage and demolish their attack temporarily.

By far, Cao Cao is a solid pick to pair with.

Genghis Khan

Another good commander to pair with is Genghis Khan. In this combo, Genghis Khan assumes the role as the primary commander, mainly because you want to retain most of his powerful damage abilities. While both have the same focuses, Minamoto No Yoshitsune will be able to benefit more from Genghis Khan thanks to 30% skill damage bonus.

Whenever this combo’s army strength is above 70%, the damage is increased by 30% which really helps a lot with doing significant strikes early in the battle phase.

Takeda Shingen

If you are looking to boost your troops’ normal attack damage by a large margin, pair with Takeda Shingen. In this combo, he takes the role as secondary commander. Mainly because to want to keep the talent build that your Minamoto No Yoshitsune has.

However, one of the perk this duo has is massive boost to attack, defense and march speed. Every time he uses his active skill, troops gets healed by a small amount. Skill damage taken is reduced by 5%. A solid commander to build a tanky pair.


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