Mehmed II is a legendary commander in Rise of Kingdoms. He is a powerful conqueror that comes with strong active skill which can hit up to 5 targets and a passive skill that increases overall skill damage. Mehmed II is one of the fewest commanders that you will want to avoid in field battles. He specializes in leadership, conquering, and skill talents.
Mehmed II |
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Title: The Scourge of God |
Civilization: Ottoman |
Base Power: 1,200 |
Rarity: Legendary |
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Table of Contents
Mehmed II Summary:
- Deals 1,350 damage to 5 targets with his active skill.
- Does extra 800 damage to cities and garrisons with his active skill.
- Troops’ attack increased by 20%.
- Active skill damage increased by 20%.
- Has 10% chance to deal 1,000 damage when attacking cities.
- Increases troop capacity and rallied troop capacity by 10%.
- Has 50% chance to trigger a second burst for 500 damage when attacking cities.
Why Mehmed II is the Best Commander?
- High damage with his active skill.
- Powerful city attacker thanks to increased skill damage and chance to trigger extra damage.
- Expands troops army size, allowing more health, defense and attack.
- Incredible flexible, can work with any troop types.
- Great at the battlefield.
Background Information

Mehmed II, commonly known as “The Conqueror” was a Turkish sultan who conquered Constantinople and ruthlessly consolidated and expanded the Ottoman Empire with a military crusade into Asia and Europe.
Mehmed conquered the Byzantine capital of Constantinople in 1453, then rebuild it into the prosperous Ottoman capital of Istanbul. His next goal was to create a world empire with conquest, reunifying Anatolia and pressing into Southeast Europe as far west as Bosnia. He also developed the Janissary infantry corps – young Christian warriors who were given salaries to keep them loyal to the sultan.
Mehmed was a proponent of religious freedom and emphasized the importance of justice of all. During his reign, mathematics, astronomy and Muslim theology reached their high point among the Ottomans. Today, Mehmed is considered a hero in Turkey and parts of the wider Islamic world.
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Introduction
Welcome to our in-depth Rise of Kingdoms guide for Commander Mehmed II. This informative guide was created to help provide an overview of Mehmed II skills, talent trees, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Mehmed II right and maximize strategic advantages.
Mehmed II is a legendary Commander for Ottomans and can be obtained via gathering 10 Mehmed II sculptures. Once you obtain the required materials, navigate to the Commander tab to summon Mehmed II. This legendary commander is a very powerful commander that has similar active skill to Baibars, but much better due to high direct damage factor and troops-wide buffs.
Which means he is incredibly flexible and can be utilized to build pure infantry, pure cavalry and even pure archers depending on your gameplay and strategy. So, stick around with us to learn more about why Mehmed II is the best legendary commander in Rise of Kingdoms.
Best Mehmed II Skills
In the next part of our best Mehmed II commander guide for beginners, we will talk about his skills. If you are looking for a solid legendary commander that is flexible and packs with strong combat capabilities. Then you have come to the right spot because we will talk about why Mehmed II is the best pick for obliterating your enemies into dust. See his skills below to learn more:

Ottoman Cannons |
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Rage Requirement: 1000 Deals damage to enemies in a forward-facing fan-shaped area (maximum 5 targets). This skill deals additional damage to city garrisons and watchtowers. Upgrade Preview:
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The Ottoman Cannons is a very powerful active skill. Basically, it deals upwards to 1150 damage per target. If you are battling against enemy garrisons, then the total damage of this active skill becomes 1850 which basically makes Mehmed II a strong nuker in this case. Ideal for dishing out high damage against multiple targets and towards enemy cities.
Lord of Land and Sea |
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Increases troop attack and increases skill damage dealt. Upgrade Preview:
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This passive skill is awesome because it gives Mehmed II the flexibility to work more than 3-types of armies. It also lets him work with a pure troop build such as infantry, cavalry or archer of your own choice. Plus, the 20% damage bonus to active skill is definitely a nice perk on the top of it.
Faith |
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When attacking cities, normal attacks have a 10% chance to deal additional damage to the garrison. Upgrade Preview:
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Faith is a solid passive skill that gives a small chance to deal extra damage to the garrison. With this passive skill, he will be able to eliminate enemy forces with relative minimal resistance.
Sage King |
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Increases troop capacity. When this commander launches a rally, increases rallied army capacity. Upgrade Preview:
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Expanded troop capacity goes a long way. The 10% troop capacity means Mehmed II can do more damage with more troops. Bonus point, if you are launching a rally army, Mehmed II can command 10% more troops. Meaning, your alliance members can pour more troops to do even more devastating damage.
Orban Bombard |
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Deals damage (Damage Factor 1350) to enemies in a forward-facing fan-shaped area (maximum 5 targets). This skill deals additional damage to city garrisons and watchtowers (Damage Factor 800), and has a 50% chance to deal a second burst of additional damage to city garrisons and watchtowers (Damage Factor 500). |
Out of all commanders in Rise of Kingdoms, Mehmed II has one of the best enhanced skill that dramatically increases his overall active skill damage. The direct damage factor goes up massively and there’s a 50% chance to deal additional damage towards garrisons and watchtowers. Suddenly, Mehmed II transforms into a powerful conqueror with this enhanced skill.
Best Mehmed II Talent Trees
Now that you have seen the best Mehmed II skills and how awesome they are. We will share our best talent builds for this legendary commander. While we typically recommend three talent builds, Mehmed II is very different due to his flexibility and troops-wide bonuses (which means he isn’t restricted to just one army type and doesn’t have any skills that requires 3-types army). We have 4 recommended talent builds for you to roll with Mehmed II.
Conqueror Talent Build

By default, this is the best talent build for playing Mehmed II as the primary commander and conqueror. This talent build emphasizes on building rage fast enough so that he can dish out heavy blows against enemy garrisons and watchtowers. In addition to that, a small part of the talent points is invested in growing the troops capacity size as well as damage bonus.
Pure PvP Talent Build

If you prefer to have flexibility for Mehmed II to work with any secondary commanders and roll with pure army-type, this is the talent build, Basically, you don’t invest your talent points into talents that give this commander defense and attack bonuses when having 3 or more army-type.
The Pure PvP talent build is great when you want to retain the majority of the power in addition to expanding Mehmed II’s active skill damage and rage generation speed. Good for PvP battles.
Mixed PvP Talent Build

An alternative choice to Pure PvP talent build is 3-types talent build. This talent build invests the talent points into attack and defense bonuses which is granted when having more than 3 types of troops. Unless you want to build a mixed army, this talent build also works great when pairing with a secondary commander who will benefit the most.
Field Talent Build

For those players who want to take advantage of Mehmed II’s insane direct damage factor further, this is the perfect talent build. While it doesn’t do that much in improving the troops’ combat capabilities under his leadership, most of the points goes into improving his active skill damage.
Plus, the speed of rage generation is improved as well. Which means this talent build will help you provide crowd control thanks to Mehmed II’s already powerful AoE splash active skill and clamp down on vulnerable enemy forces.
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Star Level & Talent Point Upgrade Priority
In the next part of our Best Mehmed II commander guide, I am going to talk about star level & talent point upgrade priority to maximize your commander’s combat potential. Here’s how to prioritize your Mehmed II effectively:
Conqueror Talent Build:
- Keep Mehmed II at 1 ⭐ until you max out his first skill.
- Level Mehmed II to 3 ⭐ and max out his third skill.
- Level Mehmed II to 4 ⭐ and max out all of his skills.
Pure PvP Talent Build:
- Keep Mehmed II at 1 ⭐ until you max out his first skill.
- Level Mehmed II to 2⭐ and max out his second skill.
- Level Mehmed II to 4 ⭐ and max out all of his skills.
Mixed PvP Talent Build:
- Keep Mehmed II at 1 ⭐ until you max out his first skill.
- Level Mehmed II to 2⭐ and max out his second skill.
- Level Mehmed II to 4 ⭐ and max out all of his skills.
Field Talent Build
- Keep Mehmed II at 1 ⭐ until you max out his first skill.
- Level Mehmed II to 2⭐ and max out his second skill.
- Level Mehmed II to 4 ⭐ and max out all of his skills.
Best Commander Pairs
As much as I want to reiterate that Mehmed II is an amazing legendary commander that’s worth leveling up. His flexibility only means a lot of commanders pair well with him. But in this part, we only focus on the best secondary commander to pair with so as to maximize advantages and reap in awesome combat capabilities. That being said, let’s reveal the best commander pairs for Mehmed II.
Yi Seong-Gye

If you are looking to build a nuker pair, Mehmed II and Yi Seong-Gye go together really nicely. Just as I mentioned previously that Mehmed II is flexible and can easily work with a pure archer build which will benefit from Yi Seong-Gye’s passive skills that contribute attack and defense bonuses to archers.
Yi Seong-Gye active skill deals AoE Splash damage and have a very high damage. Together this pair sets up for an absolutely sweeping blow that will wreak havoc on the map.
In case you don’t have Yi Seong-Gye, pair Baibars with Mehmed II.
Attila

This might come across to some players as a surprise, but Attila is a good secondary commander to pair with Mehmed II. He comes with active skill which increases the damage of normal attack and counterattack by a flat 30% for 4 seconds. Furthermore, he reduces enemy troops attack by 50% which is actually very impressive.
If you are rolling pure cavalry build, Mehmed II will have no problem working with Attila. Thanks to Mehemd II’s passive skills, he is flexible and will gain benefits from Attila’s exorbitant perks toward cavalry. Which transforms this pair into a powerful horsemen force.
Alternatively, you can go with Takeda Shingen if you prefer a strong debuffer instead of gaining massive attack bonus with Attila.
Alexander The Great

Alexander the Great makes a great tanky pair with Mehmed II. If you like the idea of being able to command a large infantry force with expanded troop capacity and the ability to provide support to your alliance members without having to sacrifice attack and defense bonuses. Then you will love this combo.
Basically, Alexander the Great specializes in infantry and gives bonuses when running pure infantry build. He is also capable of putting up a shield which reduces damage and increases up to 3 enemy targets’ damage taken when the shield is up. This goes nicely with Mehmed II since he dishes out splash damages that add up the numbers quickly.
An alternative option to Alexander the Great is Eujli Mundeok.
Hannibal Barca

Another solid commander to pair with Mehmed II is Hannibal Barca. Just like Mehmed II, Hannibal Barca works extremely well with all troops. If you throw in 3 or more troops type, then both will get a damage bonus which is beneficial to your conquest. His active skill can hit up to 3 targets and reduces both defense and attack by 25% for 3 seconds.
Furthermore, when you battle outside of your alliance territory, all troops get an extra 15% damage bonus. So in nutshell, Hannibal Barca is really an incredible commander to work with Mehmed II. Be sure to max him out if you plan to do this commander combo.
Aethelflaed

If you are not a spender like me, then you might want to consider doing Aethelflaed + Mehmed II combo. Simply put because Aethelflaed comes with an active skill that can hit up to 5 targets. She also specializes in killing barbarians which is great if you want to power level your commanders quickly. That being said, Mehmed II also can hit multiple targets which will be a great boost to farming barbarians for experience.
Aside from that, Aethelflaed will increase overall damage by 20% if you do 3 or more troops type in the army. Not only that, she is an amazing PvP commander because of her active skill that reduces targets’ attack, defense and health by 30%. This is definitely a big debuff. Perfect for wrangling with multiple enemy targets.
Baibars

Baibars is one of our favorite epic commanders. He is completely free to play and you can get him right in the beginning of the game if you pick Arabia as your starting civilization. Baibars will work well with Mehmed II because he can tailor specifically to maximize bonuses earned for doing a pure cavalry build. Mehmed II is already a strong commander but he lacks slow movement effects.
This is where Baibars comes into play. His active skill hits up to 5 targets and applies a slow movement effect. This allows Baibars + Mehmed II combo to effectively control multiple targets with ease. And if one of them tries to escape, you will have no problem making a quick work out of them to maximize your enemy’s casualties.
Sun Tzu

Lastly, Sun Tzu is a solid commander to pair with Mehmed II. You can get Sun Tzu right in the beginning of the game if you pick China as your starting civilization. He is by far one of the most tanky and high-damage dealing commanders within epic category. Mehmed II comes with a passive skill which increases active skill damage by 20%. Sun Tzu also comes with that passive skill which actually brings the overall active skill damage bonus to 40%.
Instead of dealing 1,000 damage to each target, Sun Tzu now does 1,400 damage and Mehmed II will be able to dish out 2,500 damage to 5 targets. The Sun Tzu + Mehmed II stages the perfect combo to maximize massive damage to multiple targets. Though, infantry troops tend to be a bit slower in exchange for more health and defense. You can rest assured that this pair will stay longer in the battle thanks to high damage, health and defense.
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