Best Alexander The Great Commander Guide ROK

Best Alexander The Great Commander Guide: Skills, Talent Builds, Pairs & Roles


Welcome to our in-depth Rise of Kingdoms guide for Alexander The Great. This informative guide was created to help provide an overview of Alexander The Great skills, talent tress, gameplay, strategies, and guides in Rise of Kingdoms. The purpose of this overview guide is to help new and experienced players understand how to play Alexander The Great right and maximize strategic advantages.

Alexander The Great is one of the most powerful legendary commander that becomes available in late game. He is unlockable once the kingdom turns 120 days old (just like Saladin and Genghis Khan) and specializes in infantry army. Alexander The Great is widely known as one of the best hero in Ancient Greek who conquered and ruled a vast empire. Which makes sense given his high power and large troop capacity.

To summon Alexander The Great, you will need to get 10 Alexander The Great sculptures. Once you have the required materials, you can summon him via Commander selection tab. He is great for providing additional layer of protection to during the defensive battles and to provide support to nearby friendly commanders.


Best Alexander The Great Skills

Alexander the Great has one of the most unique and diversified skill set. Most of the commanders that you probably have played so far typically focuses on dealing damage and reducing their combat effectiveness. But Alexander the Great plays game very differently in Rise of Kingdoms. That’s because he serves the role as a powerful infantry commander and defender. Below is a list of the skills that Alexander the Great uses.

Alexander The Great ROK

Shield of the King
Rage Requirement: 1000
Alexander the Great puts up a powerful shield for 4 seconds and at the same time puts up a second, smaller shield for the nearby friendly army with the lowest percentage of troops remaining for 2 seconds (Alexander’s own army cannot gain this shield).

Upgrade Preview:
Shield (Self): 600 / 700 / 800 / 1000 / 1200
Shield (Ally): 200 / 300 / 400 / 500 / 600

Shield of the King is an interesting active skill that grants 1,200 shield points. Which pretty much protects him from a single active skill damage. Furthermore, when Alexander the Great activates this skill, a nearby friendly commander gets the shield which really helps a lot with survivability.

Lead the Charge
When incoming damage would be reduced on the map, replace the damage reduction. Each normal attack against a 10% chance to deal extra damage as well as to reduce the target’s healing effects for 5 seconds.

Upgrade Preview:
Direct Damage Factor: 800 / 1000 / 1200 / 1400 / 1700
Healing Effect Reduction: 10% / 15% / 20% / 25% / 30%

Lead the Charge works great when the incoming damage is reduced. For whatever that amount of damage is reduced becomes a “counter” damage to the target. Plus a 10% chance to deal 1,700 direct damage factor which is really strong. On the top of that, they get 30% healing debuff for 5 seconds.

Frontline Commander
Increases infantry unit’s march speed and attack while troops are on the map.

Upgrade Preview:
Infantry March Speed Bonus: 10% / 15% / 20% / 25% / 30%
Infantry Attack Bonus: 10% / 15% / 20% / 25% / 30%

Alexander The Great also moves around on the map fast and packs with serious amount of firepower thanks to this passive skill. You definitely want to max out this passive skill to gain these awesome bonuses.

Battle of Chaeronea
Attack is increased when the shield is down. When this shield is activated, the bonus changes to defense.

Upgrade Preview:
Attack Bonus: 20% / 25% / 30% / 35% / 40%
Defense Bonus:10% / 15% / 20% / 25% / 30%

This passive skill adds an interesting twist to the game. When the shield is down, Alexander the Great deals 40% more damage. When the shield is up, he gains 30% defense bonus. This synergy well with his gameplay and skills.

Son of Amun
Immediately put up a shield which can absorb a large amount of damage (Damage Factor 1200) for 4 seconds. At the same time, Alexander puts up a second, smaller shield for the nearby friendly army with the lowest percentage of troops remaining (Damage Factor 600) for 2 seconds, and increases the damage taken overtime by nearby enemies (up to 3 targets) by 30% for 4 seconds.

This is an enhanced skill which adds damage taken overtime by nearby enemies upwards to 3 targets by 30%. Which means they will take more damage when this active skill is cast. A nice bonus on top of the already strong offensive combat capabilities.

Best Alexander The Great Talent Trees

While Alexander The Great is great for providing support to nearby allies and friendly commanders. You actually can make the most out of his skills with these recommended talent builds. Whether you want to play this legendary commander in PvP battles, Garrison Commander or to provide support. We have assembled the best talent builds for Alexander the Great.

PvP Talent Build

Alexander The Great PvP Talent Build ROK

Alexander the Great is actually incredible useful in PvP battle with this talent build. Because he is able to provide support to his allies and deal major blows to the enemies at the same time. Not just only that, this talent build further improves normal troop damage, delivering higher and sustained damage.

Garrison Talent Build

Alexander The Great Garrison Talent Build ROK

An interesting twist to Alexander the Great with this talent build if you want to have him serve the role as a garrison commander. It doesn’t maximize everything in versatility area since it focuses on adding value as a garrison commander. However, this talent build is one of the fastest rage generation builder out of all. Which means Alexander the Great and constantly keep a high uptime on shield and mitigating a large amount of damage.

Field Talent Build

Alexander The Great Field Talent Build ROK

If you want to have a great support commander that can get around the map quickly. This talent build is just awesome and works great. It focuses on further improving the march speed and increasing the damage of troops. Speed of rage generation is also improved that enables him to serve the role as a support commander.

Best Recommended Roles (Primary / Secondary)

While Alexander the Great definitely do fit the role as a Primary Commander. His versatility skill isn’t actually that useful and does a little to maximize his capability as a garrison commander. Whenever there’s a commander that has same focus as Alexander the Great and has a solid skill set, Alexander the Great will take the position as a secondary commander. But for the most of part, he is a good primary commander and is incredible tanky.

Mixed Armies

  • Balanced DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Pure Infantry

  • Balanced DPS (Primary / Secondary)
  • Tank (Primary / Secondary)
  • Budget Siege (Secondary)

Pure Cavalry

  • Balanced DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Pure Archers

  • Balanced DPS (Secondary)
  • Tank (Secondary)
  • Budget Siege (Secondary)

Best Secondary Commander Pairs

Alexander the Great is an amazing legendary commander, no doubt about that. But he lacks the ability to deal direct damage towards enemy targets with his active skill. Nor does he has the ability to clamp down on the enemy targets. Which is why we highly recommend pairing powerful nukers with him. Additionally, you can do debuffers to maximize the troops damage. Below are pairs that works the best with Alexander the Great.

Mehmed II

Mehmed II ROK

Mehmed II takes the role as the primary commander, due to his skill set. This pair will expand the troop capacity, which means more infantry, more damage, and more defense — a clear win-win situation. For the best and optimal combat effectiveness, Mehmed II needs to roll with Pure Army talent build.

When you pair Alexander the Great with Mehmed II, you get the best of both worlds. Mehmed II is able to deal heavy blows and enriching skill damage which do play an important role in demolishing your enemy targets. Plus, his passive skills will benefit infantry a lot since Alexander is an infantry-focused commander.

If you do not have Mehmed II in your roster, roll with Osman I or Julius Caesar as they has similar skill set.

Eulji Mundeok

Eulji Mundeok Commander

In this part, Eulji Mundeok takes the role as a primary commander when serving as the garrison commander. Mainly because he excels at providing additional layer of protection and greatly hinders enemy’s quest to conquer your city. The talent build that Eulji Mundeok has will greatly influences how Alexander the Great fights during the battle.

If you are doing Garrison talent build with Eulji Mundeok, Alexander the Great will be able to gain advantage of that and provide solid defense. In addition to that, both benefits each other thanks to the fact that they are infantry-specialization.

An alternative option to Eulji Mundeok is Sun Tzu who excels at dealing additional skill damage and provides bonuses to infantry.

Ishida Mitsunari

Best Ishida Mitsunari Commander

Let’s not forget the fact that Alexander the Great do provide protection for the gathering commanders. Ishida Mitsunari is an excellent secondary commander to pair with. He comes with an active skill which accelerates the speed of rage generation. An important component to maintaining high uptime on the shield.

And if you have him as secondary commander, then the damage of skill is increased by 15% which do definitely helps a lot with Alexander the Great’s passive skill: Lead the Charge.

Alternatively, if you don’t have Ishida Mitsunari yet… Cleopatra VII and Seondeok both are good picks. On the lower side, Boudica and Lohar is actually pretty good too.


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