|Ability:||Increases defense and provide protection for your city against enemy attacks.|
The Wall is the main defense building in the city. The wall is a requirement before upgrading the City Hall.
Walls durability is decreased after a successful attack, along with the Watchtower, and must be manually repaired when damaged.
If wall durability reaches zero as the result of fire after an attack, the city will teleport to a random location on the map.
Wall Level & Requirements Chart
|3||City Hall Lv.3||16,000|| 4.3K|
|4||City Hall Lv.4||16,500|| 7.8K|
|5||Tavern Lv.5||17,000|| 14.0K|
|6||Tavern Lv.6||17,500|| 18.0K|
|7||Tavern Lv.7||18,250|| 27.0K|
|8||Tavern Lv.8||19,000|| 41.0K|
|9||Tavern Lv.9||19,750|| 61.0K|
|10||Tavern Lv.10||20,500|| 92.0K|
|11||Tavern Lv.11||21,250|| 137.0K|
|12||Tavern Lv.12||22,000|| 207.0K|
|13||Tavern Lv.13||22,750|| 310.0K|
|14||Tavern Lv.14||23,500|| 465.0K|
|15||Tavern Lv.15||24,250|| 698.0K|
|16||Tavern Lv.16||25,000|| 1.0M|
|17||Tavern Lv.17||26,000|| 1.6M|
|18||Tavern Lv.18||27,000|| 2.4M|
|19||Tavern Lv.19||28,000|| 3.5M|
|20||Tavern Lv.20||29,000|| 5.3M|
|21||Tavern Lv.21||30,000|| 8.0M|
|22||Tavern Lv.22||31,000|| 12.0M|
|23||Tavern Lv.23||32,000|| 18.0M|
|24||Tavern Lv.24||33,000|| 27.0M|
|25||Tavern Lv.25||40,000|| 40.5M|
Master’s Blueprint x 1
Rewards are given via quest completion for upgrading this building.
|Upgrade Wall to Level 2|| 2,500|
|Upgrade Wall to Level 3|| 3,250|
|Upgrade Wall to Level 4|| 5,250|
|Upgrade Wall to Level 5|| 25,250|
|Upgrade Wall to Level 6|| 17,500|
|Upgrade Wall to Level 7|| 21,250|
|Upgrade Wall to Level 8|| 26,750|
|Upgrade Wall to Level 9|| 29,250|
|Upgrade Wall to Level 19|| 469,000|
|Upgrade Wall to Level 20|| 704,750|
|Upgrade Wall to Level 22|| 1,585,750|
Wall Tips & Gameplay in Rise of Kingdoms
In Rise of Kingdoms, having an active wall do play an important role in maintaining your position on the map. A well maintained wall means you can keep holding your foothold during an alliance war.
If you get zeroed during the war, your city will be teleport to a different region on the map. A zeroed player with no wall during an alliance war means the enemies can advance towards their objective.
Therefore, it is essential to maintain a healthy wall throughout peace time and war times. To douse fire if you come under attack, repair your wall right away to relief of it which will require considerable amount of resources.
Without enough resources, you will not be able to douse the fire and risk being teleport to a different map after getting zeroed. For best defense, make sure you level up your Watchtower and have strong garrison commanders (preferable Charles Martel or Yi Seong-Gye) to secure your city.